Tuesday 19 April 2016

Character Design: Enemies

Initial Sketches: Multiple designs based on different dinosaurs, both herbavors and carnivores. Different levels of armour and weaponry.
Sketch 1: T-Rex enemy, colours to have a degree of camouflague in the environment but still be visible. Hunched, predatory stance and posture.
 Sketch 2: T-Rex enemy, with heavy armour. Colours designed to mirror the protagonist's colours. Armour significantly changes the enemies proportions.
Sketch 3: T-Rex enemy, with medium armour. Designed to more maneuvarable and less complex.

No comments:

Post a Comment